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  <url>
    <loc>https://www.andersoscarsson.com/about</loc>
    <changefreq>daily</changefreq>
    <priority>0.75</priority>
    <lastmod>2024-08-01</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5e067b94d61ee22a344b5281/6c3fb54f-22d1-4795-b3b1-2cda839401a0/Profile_Pic.png</image:loc>
      <image:title>About</image:title>
      <image:caption>Don’t be a stranger, shoot me an email at ✉️ mailandersoscarsson@gmail.com</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5ce435d6bea1ed00016ba287/1558964652247-5MWXNMFZVOPGE4TY6U2Q/MHeiderich_ReflexionenZwei-05-copy.jpg</image:loc>
      <image:title>About</image:title>
    </image:image>
  </url>
  <url>
    <loc>https://www.andersoscarsson.com/work</loc>
    <changefreq>daily</changefreq>
    <priority>1.0</priority>
    <lastmod>2025-10-30</lastmod>
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  <url>
    <loc>https://www.andersoscarsson.com/work/cdl</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2025-10-30</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5e067b94d61ee22a344b5281/1578459055947-I965SZF6GPGWFYRHJ540/CDL_light_1.png</image:loc>
      <image:title>Work - VR - Cardboard Design Lab for Google</image:title>
      <image:caption>To create navigation “affordance” we used light pillars to indicate where you could move to.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5e067b94d61ee22a344b5281/1578459141621-8TSW70EF5SRGRQJ89ZJS/caseStudy-googleCardboard.jpg</image:loc>
      <image:title>Work - VR - Cardboard Design Lab for Google</image:title>
      <image:caption>We used massive redwood trees to show how scale can be experienced in VR.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5e067b94d61ee22a344b5281/1578458533735-ZGOM0V8J48JDSMF6TNM8/CDL_constellations.png</image:loc>
      <image:title>Work - VR - Cardboard Design Lab for Google</image:title>
      <image:caption>Constellations were used to learn about Gaze Cues and each constellation triggered different audio tones.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5e067b94d61ee22a344b5281/1578458477833-C15JIPLTBT0ZWOOLYHVM/CDL_reticles.png</image:loc>
      <image:title>Work - VR - Cardboard Design Lab for Google</image:title>
      <image:caption>The 3DOF Carboard Headset relied on headtracking for selection, and in this lab you learned how a reticle can help you along the way.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5e067b94d61ee22a344b5281/1578459078928-PZIA4TDDF0CHVRLOZSAT/CDL_carts.png</image:loc>
      <image:title>Work - VR - Cardboard Design Lab for Google</image:title>
      <image:caption>Locomotion is still a big problem in VR. Here the user could try 2 different rollercoaster rides and get a sense of this design problem.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5e067b94d61ee22a344b5281/1578458602615-HE981PBFVGN1CV53AUHQ/20140301_Trade-151_0124-copy.jpg</image:loc>
      <image:title>Work - VR - Cardboard Design Lab for Google</image:title>
      <image:caption>This lab was used to learn how it feels to lose head-tracking while looking around in VR.</image:caption>
    </image:image>
  </url>
  <url>
    <loc>https://www.andersoscarsson.com/work/unitycreator</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2025-10-30</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5e067b94d61ee22a344b5281/1578966057432-ZAR71Y5S57OB5TOX3QRT/Platform_1.png</image:loc>
      <image:title>Work - Game Design Tools - Creator for Unity</image:title>
      <image:caption>A platform game that can be paused and modded, by dragging assets onto the level.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5e067b94d61ee22a344b5281/1578966115701-KCUP091VJ7XFEBIXG1X4/Platform_2.png</image:loc>
      <image:title>Work - Game Design Tools - Creator for Unity</image:title>
      <image:caption>Objects are smart and connect logically to each other. Here a key knows that it can open a door.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5e067b94d61ee22a344b5281/1578966185930-YQAM0BFHA9UQ7YDKQUZ0/Platform_3.png</image:loc>
      <image:title>Work - Game Design Tools - Creator for Unity</image:title>
      <image:caption>To support jumping into Unity development, the output of your actions can be seen as code.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5e067b94d61ee22a344b5281/1578966355388-6RP0A3ETERLR62MDF6TJ/UI.png</image:loc>
      <image:title>Work - Game Design Tools - Creator for Unity - We developed a full UX/UI component system based on everything you can do in Unity, categorized by Appearance, Control, Physics and Abilities.</image:title>
      <image:caption>text here</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5e067b94d61ee22a344b5281/1578966291089-4WK0MIA52MYBDU831BVF/3rdPerson_2.png</image:loc>
      <image:title>Work - Game Design Tools - Creator for Unity</image:title>
      <image:caption>You can see the generated code in both Blockly and C# formats.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5e067b94d61ee22a344b5281/1578966257651-PEC75H1GCMP7ELXMILDL/3rdPerson_1.png</image:loc>
      <image:title>Work - Game Design Tools - Creator for Unity</image:title>
      <image:caption>Assets could be shared between games seamlessly. A car from a racing game could be imported into a 3rd person shooter.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5e067b94d61ee22a344b5281/1578966228375-PZL5YL14QZMLM7QWVVJ5/Profile_Page.png</image:loc>
      <image:title>Work - Game Design Tools - Creator for Unity</image:title>
      <image:caption>Your games, progress and friends lives on your profile page.</image:caption>
    </image:image>
  </url>
  <url>
    <loc>https://www.andersoscarsson.com/work/headedsouth</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2025-10-30</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5e067b94d61ee22a344b5281/1578784881520-PV33UHGD3POJJMCQ1FYJ/Djungle.png</image:loc>
      <image:title>Work - Emerging Tech - Headed South for Google</image:title>
      <image:caption>We made 3 different ecosystems: the forest, the desert and the jungle.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5e067b94d61ee22a344b5281/1578784829335-EDWV7DJ4ZOTN8WNQZMAG/Canyon.png</image:loc>
      <image:title>Work - Emerging Tech - Headed South for Google</image:title>
      <image:caption>We introduced hazards that players had to avoid using air gestures.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5e067b94d61ee22a344b5281/1578784779290-LB6QP99ZHUVYAS8JNA3B/Forest.png</image:loc>
      <image:title>Work - Emerging Tech - Headed South for Google</image:title>
      <image:caption>The role of the first level was to gracefully teach users both how to play the game and how to use the technology.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5e067b94d61ee22a344b5281/1578845683176-B352MZQ8GXT7508YDDO9/UI_Screenshots.png</image:loc>
      <image:title>Work - Emerging Tech - Headed South for Google</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5e067b94d61ee22a344b5281/1579294156279-KRTFEIXR0LBG3E5VLJMX/UI_Onboarding.png</image:loc>
      <image:title>Work - Emerging Tech - Headed South for Google</image:title>
    </image:image>
  </url>
  <url>
    <loc>https://www.andersoscarsson.com/work/casperglow</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2025-10-30</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5e067b94d61ee22a344b5281/1579465494068-5A37116S1U4DG0K2Q50G/App-Desktop+%281%29.png</image:loc>
      <image:title>Work - Product Design - Glow App for Casper</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5e067b94d61ee22a344b5281/1579468475920-9RSZCK293P0OT0XTC1OW/Heros.png</image:loc>
      <image:title>Work - Product Design - Glow App for Casper</image:title>
      <image:caption>Wake up setting, Home screen and Global Settings</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5e067b94d61ee22a344b5281/1579467629533-7IAVUHG5HHN5MXII4N9H/Glows.png</image:loc>
      <image:title>Work - Product Design - Glow App for Casper</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5e067b94d61ee22a344b5281/1579468369337-PCUF2WYEI8Z6Z31ZP3UZ/UI_Paired.png</image:loc>
      <image:title>Work - Product Design - Glow App for Casper</image:title>
    </image:image>
  </url>
  <url>
    <loc>https://www.andersoscarsson.com/work/horizon</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2025-10-30</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5e067b94d61ee22a344b5281/86bf09c7-0a00-439a-8990-19f3828e7bb7/Horiizon_World_Builder.jpg</image:loc>
      <image:title>Work - VR / UGC - Horizon Worlds for Meta - Human Collaboration</image:title>
      <image:caption>The building tools in Horizon Worlds are both quite playful and powerful to use. They are also great for people not used to working in 3D on a flat screen due to the tactile nature of manipulating objects in virtual reality. Collaboration between creators is also a big value-add; working in realtime together with other people is not only effective, it also creates a social space.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5e067b94d61ee22a344b5281/cee3c2d5-afc7-430c-bf9d-235e309e634e/Arena-Clash-Horizon-Worlds.jpg</image:loc>
      <image:title>Work - VR / UGC - Horizon Worlds for Meta - Arena Clash</image:title>
      <image:caption>We worked on many games but an important milestone was the launch of Arena Clash, both because it was a fun team-based shooter and because of all the hard work the team put into making the technology behind the game available on the platform.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5e067b94d61ee22a344b5281/d6dd3cfb-d7fa-4c75-b1f2-fb25cc760f9b/Horizon_Plaza.png</image:loc>
      <image:title>Work - VR / UGC - Horizon Worlds for Meta - Virtual Community</image:title>
      <image:caption>Horizon Worlds is a social community, and therefore social interaction was a driving factor for everything we designed. This manifested in everything from the onboarding experience the first time a user launched Horizon, to how game mechanics aimed to create social interaction between players.</image:caption>
    </image:image>
  </url>
  <url>
    <loc>https://www.andersoscarsson.com/work/spotify</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2025-10-30</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5e067b94d61ee22a344b5281/b3683d2f-8532-4fa1-bd7e-cf5824ef117c/Newsroom-Press-image-1080x1920-Phone-Podcast-NPV-2023.png</image:loc>
      <image:title>Work - Product Design - Spotify Podcasts</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5e067b94d61ee22a344b5281/5ee830ee-76ff-4776-9169-ee376f42a3d8/Newsroom-Press-image-1920x1080-Tablet-Laptop-Mobile-Podcast-2023.png</image:loc>
      <image:title>Work - Product Design - Spotify Podcasts</image:title>
    </image:image>
  </url>
  <url>
    <loc>https://www.andersoscarsson.com/work/ai-museanimate</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2025-10-30</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5e067b94d61ee22a344b5281/af7d9d79-4595-4628-b81c-ee019b34f9d0/Screens.png</image:loc>
      <image:title>Work - AI - Unity Muse Animate</image:title>
      <image:caption>Minimal input, maximum output. The user can create complex animation in seconds and refine them in minutes.</image:caption>
    </image:image>
  </url>
  <url>
    <loc>https://www.andersoscarsson.com/work/ai-musechat</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2025-10-30</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5e067b94d61ee22a344b5281/78fcc44b-20da-43d5-8ed3-26c32f3d3a9b/MuseChat_Colorful_query.png</image:loc>
      <image:title>Work - AI - Unity Muse Chat</image:title>
      <image:caption>The FTUE intents to create a direct but inviting onboarding for the user, showcasing what the AI can do by suggestions.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5e067b94d61ee22a344b5281/6e6ca58f-bf52-4f46-ae48-ea2c945d43d2/MuseChat_Colorful_Result.png</image:loc>
      <image:title>Work - AI - Unity Muse Chat</image:title>
      <image:caption>We worked a lot with the formatting of responses, to optimize for legibility and linking to external resources.</image:caption>
    </image:image>
  </url>
  <url>
    <loc>https://www.andersoscarsson.com/work/struckd</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2025-10-30</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5e067b94d61ee22a344b5281/74f534c8-2b8e-42f2-b788-575568e21f12/A%26B.png</image:loc>
      <image:title>Work - Product Design - Struckd Mobile App - The overall work with the UI refresh was to balance existing elements such as UX, Color Scheme, 3D avatars, IA and flow of the app with a more modern, updated look. The worked touched typography, iconography, aspect ratios of game art, tweaks to color palette, introduction of video snapshot of games and more. The main impact was to achieve an uptick in content discovery and number of played games, based on how the content were presented.</image:title>
      <image:caption>Before left, after right.</image:caption>
    </image:image>
  </url>
  <url>
    <loc>https://www.andersoscarsson.com/work/nordnet</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2025-10-30</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5e067b94d61ee22a344b5281/590ed72e-a122-46c3-8d89-7313c66e0d3f/970e56111058293.5ffb130f64264.jpeg</image:loc>
      <image:title>Work - Product Design - Nordnet Trading</image:title>
    </image:image>
    <image:image>
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      <image:title>Work - Product Design - Nordnet Trading</image:title>
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